With the new roleplay going off nicely, I think it makes sense to figure out how to do the fight with the Admin and Moderator. Someone is going to have to voice them (which I'm okay with doing.) However, things like how the fight playing out, how much our characters get hurt, and how the fight will end are all important. Ninja posting could also be a problem, so maybe we can have people on chat to keep in check who posted. Any other comments, questions, or concerns, please post them below. Let's have fun out there!!
A interesting thing to note about a N.A.I.M.S.S. is that they aren't the same thing as a Spartan. Their similar, but they are different, kinda like wolves and foxes, or turtles and tortuses, alligators and crocodiles, weasels and otters. However, if necessary they are able to fit into any kind of armor and make use of it so long as its designed for a humanoid body type and the right size.
Now, their origins. It all started when the chat learned about the sirens, more importantly, what a single siren is capable of should they find they must join the resistance againced them in combat. Despite having less technology, sirens are still stronger, faster, smarter, and more agile then most chat solders could ever be, plus with a huge life span they can gain expereance to make them truly formidable. Because of this, should the chat face an enemy that has an alliance with them in wet naval combat, the chances of a chat victory when up againced them is very small out side of simply bombing an ocean from orbit until it boils like soup. This cannot be tolerated.
To prepare for not if, but when this should ever happen, the chat began experiments to create a navy that can stand a chance againced the sirens in water during an actual fight, which resulted in the creation of a new branch of super solder. Would this new super solder stand a chance againced the sirens in combat? No not really, but they would sure last a heck of a lot longer then a regular wet navy solder, and that's what really matters now isn't it? Having solders survive as long as they can with the best possible results.
But by the time they are actually ready to start using this super solder, the events in Grabbers already happened. And the founder of this project, who's identity is not yet scripted, says in those events "see, I told you so."