Board Thread:Roleplaying/@comment-24652012-20160311002807

I have been advice that people really don't like it when I make RPs with big over powered fleets and big over powered space battles. Weal, to bad, because I been planning this for months, and I need to have just one more, of what I haven't have any of last year. If you don't like my RP stile, it hasn't killed me to have no one joining me yet, and I haven't needed you non joiners in my life before. I will do nerf RPs latter I promise. But for now.... Yes, you all knew it was coming....







Yah, this time I am not nerfing a damn thing, I give you only the risk of my entire royal linage as a consequence for defeat. Hear it is, 92% of the entire navy of my great empire!

Mission: Their is a large force of chat war fleets on their way to intercept the colonization of Planet Ghost Town. We are to intercept the chat interception fleet.

Also I was told not to give such high effort over kill descriptions of what is in the battle field the envirment details and the forces we have.

Sorry but I will cut that out latter. Yes you may think this fleet is over powered now, but I will even go as far as to put salt in the open wound by letting you know the "worst part". This is nothing, the enemy fleet out number us 245 to 1. If you don't like it then just let this be yet another RP that dies before it even begins, see what I care. I've grown tough since then.

Now, their is no retreat, no surrender in this RP. How ever their is the option to fall back to the bases at Planet Ghost Town. This battle is about one thing only, to show the chat the true strength of the kig-yar military! The Gaetoians done it, the Glory Alliance done it, now it is our turn!

Game on! 