Board Thread:Roleplaying/@comment-3023564-20141123042827/@comment-25316824-20141210022913

Lord of the STARS wrote: (be hear soon.) (Trol as a general rule I would discourage you from having your character fighting naga and checking on Foxes in on roleplay and then protecting smugglers in this roleplay.  I believe that we always assume that if to roleplays are going on at the same time IRL then they are going on at the same time.)

(However, if you really want to do two roleplays at a time I guess we should see about pushing the time line for this roleplay after New Eden but the two roleplays would be so far apart that any revelations at New Eden will not impact this roleplay.  But then you have to remember that at New Eden, you have to get Fox to tell you about this place.  That way it explains how you got here.)

(Now about Drullkus: I would have rather had the mysterious cargo remain mysterious.  It adds an extra element of inter ally distrust and deciet.  Mabye even some drama when we finally find out what The Edward had been hiding from us.  All I am saying is that Drullkus just made the plot a little more boring, but if that fits into some over arching plot line that I am not seeing and if it was necessary then I am ok with it.  It is Drullkus's roleplay after all.)

(Now as Drullkus's insanity: I am ok with that even though that bring the total of mental people in the team to 3.  Nikolai and DMR have PTSD and some other problems but they iaren't in this rp.  I think that with DMR inactive it isn't a problem but if we start to have 4 or 5 guys with mental issues then all of our personalities might look like cookie cutter replicas.)