Board Thread:Roleplaying/@comment-24652012-20160520001651/@comment-24652012-20160528072045

(1 more for good measure.)

The sea ships missile launchers reload with 4 emp missiles, their the only 4 they have so fingers crossed. As they fly all to the same spot 45 pelicans fly tword the light destroyer, As the missiles are 5 seconds with in striking the pelicans charge their Spartan lasers, firing shots that hit a second and a half after the missiles detonate. The shields go down, the 45 pelicans fire anti ship missiles and a hail of bullets into it and evade.

All boats and dropships fire at the light destroyers guns, taking out many. The sea ship has 2 missiles left, it loads and fires them, doing great damage to the enemy hull. But target remains. Its shields flicker once trying to come back on, but it fails. They are open to attack for the rescue ship.

The crew of the sea ship manage to patch all leaks and bail all water and put out all fire, though a proper full repair will take 5 hours 48 minuets.

(good night.)