Board Thread:General Discussion/@comment-8992692-20140720202333/@comment-24750690-20140810234838

1hs444 wrote: Hmm... I have absolutely no respect for this horrible movie, but did you see the simulator in Ender Games?

When the guns would hit their target, the operators suits would lock up. We could do something like that, where each bullet caused the suits to function a little worse every time. Finally, the suits power down completely, lock up, and the operator is forced to just end up laying on the ground paralyzed.

As for respawning... Teleportation cubes? That's waaay too much money for the Resistance as it is, so I'd think they would save that tech for the battlefield. I...I kind of liked that movie. I know about the various prejeducies and crappiness of Orson Scott Card, but I thought the movie was watchable with all the crappy acting and bad cgi. The book is forever better, though. :P

But originally I thought that somehow the rounds would coordinate with the battlesuit, yeah. And in fact, I think I see what you're going for. When a certain threshold of damage is taken, the operator is designed to be locked up, or the operator knocked out, so on and so forth.

As for respawning, that's more of a "Hey, your awake again after six hours, let me put you back to sleep with my large gun." In fact, one of the story arcs I'm going for involves DMR getting captured and Stars and I left alone at Blue to wreak havoc. We (probably) wind up rescuing him. (Somehow) >:D

But what do you think?